TR PSVita Framework
by David Ho


David Ho alias Mr.Croft built a full AOD gameplay framework in Unity that recreates the core mechanics of Tomb Raider: The Angel of Darkness, with PSVita as its primary development platform (PC exportable too), allowing you to create your own Tomb Raider: The Angel of Darkness-style game.

It was built using Tiernan Watson's Uraider 2018 (v1) character controller but heavily expanded to include inventory, AI, stealth, lock and key systems, and more — closely resembling the original PS2 gameplay experience.

In addition to this he released a demo showcasing what the Tomb Raider: Angel of Darkness Gameplay Framework can do on real hardware, the PlayStation Vita. Built in Unity 2018.2.19f1, this demo includes multiple levels and core gameplay systems that replicates the original AOD experience.


Download TR PSVita Framework


Download PSVita Playable Demo
compatible with the PSVita emulator Vita3K (using Vulkan Renderer)