Comments left about this poll:

Posted by Alexander - January 6, 2020 at 11:28 am.
"I like Lara Croft,she is very good in Discovering of mystical places,she have got strength and she talking good."

Posted by Helloth - November 25, 2019 at 11:16 pm.
"Level Design for me is the most important aspect. All levels of The Last Revelation except the first two are in Egypt and it still manages to feel different throught the game because of its clever level design. It also contributes to the atmosphere, which is the second most important topic for me. I need to feel alone. I need to feel like I am the first human being that entered that tomb in thousands of years. Good level design also achieves that. Being clever, being fun, and being atmospheric."

Posted by pinaatti - November 24, 2019 at 11:39 pm.
"For me the atmosphere is perhaps the most important thing in the games, for example the solitary feeling throughout the first TR. Gameplay is nearly as crucial. :}"

Posted by Janelle - October 5, 2019 at 11:45 pm.
"I like the room itself as the puzzle, I like to get to know the area, to figure out, become lost in the gameplay, discover a secret or alternate route. I love the adventure & feel of accomplishment on completion. What I don't want or need is my hand held throughout gameplay nor do I like the stress of button mashing - there's too many of these already. No pointless, boring RPG conversation choices. Just the old style TR in an upgraded version, Maybe?"

Posted by Tom Reydır - September 30, 2019 at 11:20 pm.
"-Story
-OST
-Puzzles
and feeling like in a game not a interactive movie."


Posted by AlexM - September 5, 2019 at 5:35 am.
"Just a game with the "old" Lara Croft. The badass one, not the weak one. And also a great OST and likeable characters, whether it's her friends or her enemies
And also a f***ing harder game"


Posted by Clara - August 30, 2019 at 2:49 am.
"People who chose story over gameplay are the reason we haven't gotten a good Tomb Raider game in 10 years"

Posted by Wesley Fido - August 30, 2019 at 12:06 am.
"I feel like in a Tomb Raider game, I'm always looking for a multitude of things like:
- No sense of direction: You aren't told what to do or how to do it, you just work it out.
- Great Soundtrack and Sound Design: Classics nail it with suspensful music from McCree and Connelly and they smash it out the park each time. Tomb Raider overall has amazing OSTs.
- A Lara Croft who's strong, badass and can clear a Tomb without a care in the world.
- A game that isn't all guns blazing and explosions.
- Have some similarity of the previous title while still doing something new to give it it's own identity.
- Difficulty of the game adjusting depending on how thorough you are with the environments. If you're thorough, you get extra supplies. If not, well, you'll be living on a prayer by the end.
- No unneccessary cutscenes midway through a level. This forces me to listen and watch carefully, for hints on what to do."


Posted by KenshinCroft - August 29, 2019 at 3:48 pm.
"Sinceramente, la jugabilidad y los controles. Porque eso definitivamente atrae, incluso a veces la historia queda en segundo plano"