Tomb Raider I, II & III PC Remasters by Realtech VR [Cancelled]


Update (21 March 2018):

Realtech VR have announced that the classic TR Remasters (Steam remasters + Tomb Raider III mobile remaster) are cancelled and the YouTube videos have been deleted. They explained that they tried to get an official statement from Square Enix regarding Tomb Raider III on mobile, and sent them a preview of it with information. All they received was a copyright infringement letter today.

All tweets relating to the remaster project have since been removed, and they will now focus on new projects involving Augmented Reality on iOS and VR on PC and that they are not more committed on third party license anymore.

Official statement from Crystal Dynamics:
"While we always welcome passion and excitement for the Tomb Raider franchise, the remasters in question were initiated and advertised without seeking approval. As such, they were never officially sanctioned. Ensuring fans receive high quality gaming experiences is at the heart of our mission as a company, which requires all projects to go through proper channels. We are thrilled about the future of Tomb Raider, and cannot thank fans enough for their continued support and excitement for the brand."

We wish the best to Realtech VR regarding their future projects and we'd like to thank them for their Tomb Raider and Tomb Raider II mobile remasters.


Update (13 March 2018):

Realtech VR have confirmed that Tomb Raider, Tomb Raider II and Tomb Raider III are planned for Steam. They are also currently working on the mobile version of Tomb Raider III (iOS version currently being developed).
Here are all the details of what we know so far:

- They will be available for free and will require the purchase of the DOS version being sold on Steam (like ZDoom playing Doom games). They will work like a mod of the base games. Savegames will be compatible.
- The PC version will support OpenVR and features a new 3D engine for the 3 games.
- A trailer of the remastered version of Tomb Raider III will be available soon (currently scheduled for the 1st of April).
- The PC versions use the SDL framework and OpenGL 4. Aspect ratio is fixed and works in 4K resolution with antialiasing etc...
- They plan to allow shaders, textures and models customizable in the PC version but Square Enix must allow the games to be modded first as they need to publish the mod on Steam Workshop for that.
- An open beta is planned this summer.
- They still need the greenlight for the mobile version.
- Controllers are supported with the PC versions.
- Textures and shaders have hugely improved and there are real shadows.
- Controls are fixed on mobile.


Realtech VR recently posted two videos of unreleased re-mastered versions of Tomb Raider I & II for PC they're currently working on. By releasing those videos on YouTube they are looking if people are interested and so a release could happen.

[Videos removed]

Tech demos running on Windows 10, with OpenGL 4.5, SSAO (Ambient Occlusion), Bloom post process, 16x AA, and Full HD (1080p) @ 60fps (games were 30fps originally)



Remember that what you see in the videos above is only a work in progress and doesn't necessarily represent the final versions that may be released.

More details about these remasters:
- These are the PC ports of the recently released Android/iOS versions.
- The engine was reconstructed for the latest OpenGL. A better looking post process (like better ambient occlusion, shadow), Windows 7 and Windows UWP (with potentially Xbox One version through Windows Store) is already made (and can be seen in the second video).
- The post effect can be disabled (menus are not shown here), you can even switch to the legacy texture packs. Also the added effects you see in the first video were exaggerated on purpose for this build.
- These unreleased versions properly supports Xbox 360/One game controllers, and also bug fixes from the original versions, and includes the Unfinished Business & The Golden Mask DLC packs.