The Adventure Continues in Eidos Interactive's Tomb Raider II Starring Lara Croft; The Highly Anticipated Sequel is Now Shipping for the PC and PlayStation November 24th, 1997
Official Press Release - November 24, 1997
Tomb Raider II, developed by wholly-owned Core Design, takes gamers on an adventure with the globe-trotting aristocrat turned treasure hunter, Lara Croft, as she searches for the lost dagger of Xian, a coveted relic thought to bring supernatural powers. Believed to have once been used by a tyrannical emperor before its seizure by Tibetan warrior monks, the dagger is rumored to lie buried deep within the Great Wall of China.
Fearless Lara explores China, Venice, Tibet and an underwater shipwreck, among other exotic locations, in search of the powerful relic before it falls into the wrong hands -- a fanatical cult and their evil leader, Fiama Nera. In the process, Croft must put her agent 007 smarts and gymnastic skills to the test as she shoots, blasts, dives, swims, scales walls and shames the bad guys on her way to the most famous archeological discovery of this century.
"The exciting new features in Tomb Raider II combined with the original formula of success make this title the ultimate gaming experience," said Mike McGarvey, COO of Eidos Interactive. "We are very excited to bring this highly anticipated sequel to game fans this holiday season."
Adding to the game's already critically acclaimed realism, Lara has a more shapely and life-like look, fully-animated pony-tail and host of new outfits, such as a wet suit and flight jacket, to bear the rugged environments of Tomb Raider II.
Additional new features include breakable glass, new beasts and human villains, and an advanced dynamic lighting system.
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