Eidos Tomb Raider Available with Trident's 3Dimage; Game Sampler Provides Tomb Raider and Two Other Titles to OEMs and Boardmakers Using Trident 3DImge
Official Press Release - April 7, 1997
Trident's 3DImge provides 3D acceleration with an on-chip setup engine. It marks the first time that players can actually experience the full benefit of using hardware-accelerated graphics on their PCs. The high-resolution TV-out feature provides arcade-quality graphics to game players directly from their PCs to the television.
"This is a significant step in our ability to offer high-level games to our customers," said Dr. Yong Yao, vice president of strategic marketing and planning. "We have already made similar arrangements with SEGA Entertainment, and we intend to continue to provide the best hardware and content to our customers."
"Trident's 3D technology provides the realism and clarity of motion that will make our games even more exciting to the players," stated John Pirie, Eidos' worldwide sales and operations director. "Games like `Tomb Raider' and `Terracide' require a high degree of detail because of the many refinements our developers put into them. Trident brings the nuances out."
"Eidos has provided our customers with an almost irresistible reason for using our chips, the combination of Trident technology and Eidos games is an outstanding bundle for the end user to finally experience true 3D interactivity at a pricepoint we can all afford," according to Eric Schwertzel, manager of ISV development at Trident. "Our 3D hardware and D3D support will encourage developers to create more detailed 3D applications on the PC."
The Eidos games will be available in June and will be part of a major thrust to develop a library of realistic 3D games for the Christmas '97 buying season.
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